What if you were an all mighty being with the ultimate power of divine intervention – would you be a malevolent god or a benevolent god? Enter the world of Black & White, a unique role-playing, god/strategy simulation game from legendary game creator, Peter Molyneux. Credited by many industry experts as the title that will engage the masses through its breakthrough gameplay, revolutionary design, and massive scope, Black & White, as the name implies, allows you to alter the your alignment – good or evil – based on way you choose to play the game.|
Set in the magical and mystical world of Eden, you are summoned to save a drowning boy from the deep ocean filled with ravenous sharks and, by doing so, are venerated into a deity whose every action and bidding will determine the story progression and player alignment (good or bad). As a god, you will select and raise a highly intuitive AI Creature to gigantic proportions to act as your representative within the world of Eden.
The world is laden with puzzle-like challenges broken down into mini-tests and micro quests that you must contend with. How you proceed with these challenges and quests will alter your alignment, which affects whether the world you rule is benevolent or malevolent. Likewise, your Creature will grow, learn, behave and respond to the world around them according to the moral values and principals they are taught, so they can mature into a gentle or malicious Creature.
Helping to gauge the direction of both the player and the Creature, the game and audio will reflect either a good or bad existence. For example, your citadel – which also act as the main menu and home for the Creature – will change appearances that may range from doves circling above with a heavenly halo surrounding to bats circling above the dark, ominous sphere above with talon like beams that curl upwards. Similar graphic changes will support Creature alignment that ranges from friendly looking beasts, filled with love, goodness and kindness to an evil colossus of mass destruction and terror.