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Gems and Socketed Items

Psych Map : Items Items :
Items | Horadric Cube | Gems | Prefixes | Suffixes | Rares | Sets | Unique | Weapons | Armour | Potions | Quest Items
Psych Map : Items Gems :
Socketed Items | Gems
Amethyst | Diamond | Emerald | Ruby | Sapphire | Skull | Topaz

Amethyst
Diamond
Emerald
Ruby
Sapphire
Skull
Topaz
  • Socketed items – or, more precisely, socketable items – have their names appear in gray when highlighted.
  • Only Weapons, Shields and Helms have socketed versions, excepting Throwing Weapons and Necromancer Wands, which cannot be socketed.
  • The maximum number of Sockets is 3, with each weapon type always having the same number of sockets – a socketed Dagger will always have 1 socket.
  • The gold value of a Socketed item is the same as a normal version of the item, a High Quality item will be worth more than a Socketed one of the same type.
  • Socketed items allow you to customise your equipment by giving them specific magical properties when you fuse them with gems.
    • While in your inventory, you may insert a gem into a Socketed item by picking the gem up and dropping it on the Socketed item.
    • Once the gem is fused into the weapon or armour, it can no longer be removed from the item.

Psych Map : Items Gems :
Socketed Items | Gems
Amethyst | Diamond | Emerald | Ruby | Sapphire | Skull | Topaz

  • There are five grades of gems: chipped, flawed, normal, flawless and perfect. Higher grades of gems will produce more powerful effects.
  • You can upgrade your gems by using the Horadric Cube or by using a Gem Shrine.
    • Tranmuting 3 gems of the same type and grade in the Cube will give you 1 gem of the same type one grade higher – 3 chipped skulls = 1 flawed skull.
    • Touching a Gem Shrine will upgrade a random gem from your inventory or produce a random chipped gem if you are not carrying a gem.
  • Vendors do not sell gems, but if another player in a multiplayer game sells a gem to a vendor you may be able to buy it.
  • The bonuses given by gems are cumulative, placing three gems of the same type into an item will convey the bonuses of all three.
    • Emeralds & Weapons : Both the poison length and the damage is added up, effectively quadrupling the damage when you socket two emeralds.
  • The first gem placed into an item will determine the colour of the item.
  • The attack display is random if there is more than one attack type, though all of them are working concurrently – a sword socketed with an Emerald and a Sapphire may show a chill effect with one hit and a poison effect with another, but the monster is being affected by both.
Psych Map : Items Gems :
Socketed Items | Gems
Amethyst | Diamond | Emerald | Ruby | Sapphire | Skull | Topaz

Perfect Amethyst
Amethyst
WeaponShieldHelm
Adds to Attack RatingAdds to DefenseAdds to Strength
Chipped AmethystChipped Amethyst+15 – 19 Attack Rating+5 – 6 Defense+3 Strength
Flawed AmethystFlawed Amethyst+20 – 29 to Attack Rating+7 – 8 to Defense+4 to Strength
AmethystAmethyst+30 – 39 to Attack Rating+9 – 10 to Defense+5 – 6 to Strength
Flawless AmethystFlawless Amethyst+40 – 49 to Attack Rating+11 – 13 to Defense+7 – 8 to Strength
Perfect AmethystPerfect Amethyst+50 – 60 to Attack Rating+15 – 17 to Defense+9 – 10 to Strength

Psych Map : Items Gems :
Socketed Items | Gems
Amethyst | Diamond | Emerald | Ruby | Sapphire | Skull | Topaz

Perfect Diamond
Diamond
WeaponShieldHelm
Adds to Damage vs. UndeadAdds to All ResistancesAdds to Attack Rating
Chipped DiamondChipped Diamond125 – 129% Damage vs. Undead5 – 6% Resist All+10 to Attack Rating
Flawed DiamondFlawed Diamond130 – 135% Damage vs. Undead7 – 8% Resist All+15 to Attack Rating
DiamondDiamond136 – 145% Damage vs. Undead9 – 11% Resist All+20 to Attack Rating
Flawless DiamondFlawless Diamond146 – 155% Damage vs. Undead12 – 15% Resist All+25 to Attack Rating
Perfect DiamondPerfect Diamond156 – 170% Damage vs. Undead16 – 20% Resist All+30 to Attack Rating

Psych Map : Items Gems :
Socketed Items | Gems
Amethyst | Diamond | Emerald | Ruby | Sapphire | Skull | Topaz

Perfect Emerald
Emerald
WeaponShieldHelm
Adds Poison DamageAdds Resistance to PoisonAdds to Dexterity
Chipped EmeraldChipped Emerald+2 Poison Damage over 3 Seconds10 – 12% Resist Poison+3 to Dexterity
Flawed EmeraldFlawed Emerald+3 Poison Damage over 3 Seconds13 – 16% Resist Poison+4 to Dexterity
EmeraldEmerald+4 Poison Damage over 3 Seconds17 – 20% Resist Poison+5 – 6 to Dexterity
Flawless EmeraldFlawless Emerald+4 Poison Damage over 3 Seconds21 – 25% Resist Poison+7 – 8 to Dexterity
Perfect EmeraldPerfect Emerald+5 Poison Damage over 3 Seconds26 – 30% Resist Poison+9 – 10 to Dexterity

Psych Map : Items Gems :
Socketed Items | Gems
Amethyst | Diamond | Emerald | Ruby | Sapphire | Skull | Topaz

Perfect Ruby
Ruby
WeaponShieldHelm
Adds Fire DamageAdds Resistance to FireAdds to Maximum Life
Chipped RubyChipped Ruby3 – 4 Fire Damage10 – 12% Resist Fire+6 – 8 to Max. Hit Points
Flawed RubyFlawed Ruby3 – 5 Fire Damage13 – 16% Resist Fire+9 – 11 to Max. Hit Points
RubyRuby4 – 5 Fire Damage17 – 20% Resist Fire+12 – 15 to Max. Hit Points
Flawless RubyFlawless Ruby5 – 6 Fire Damage21 – 25% Resist Fire+16 – 20 to Max. Hit Points
Perfect RubyPerfect Ruby6 – (7 – 10) Fire Damage26 – 30% Resist Fire+21 – 25 to Max. Hit Points

Psych Map : Items Gems :
Socketed Items | Gems
Amethyst | Diamond | Emerald | Ruby | Sapphire | Skull | Topaz

Perfect Sapphire
Sapphire
WeaponShieldHelm
Adds Cold Damage / Chill EffectAdds Resistance to ColdAdds to Maximum Mana
Chipped SapphireChipped Sapphire1 – 3 Cold Damage / 1.0 second duration10 – 12% Resist Cold+6 – 8 Max. Mana
Flawed SapphireFlawed Sapphire2 – 3 Cold Damage / 1.4 seconds duration13 – 16% Resist Cold+9 – 11 Max Mana
SapphireSapphire2 – 4 Cold Damage / 2.0 seconds duration17 – 20% Resist Cold+12 – 15 Max. Mana
Flawless SapphireFlawless Sapphire3 – 5 Cold Damage / 2.4 seconds duration21 – 25% Resist Cold+16 – 20 Max. Mana
Perfect SapphirePerfect Sapphire3 – (6 – 7) Cold Damage / 3.0 seconds duration26 – 30% Resist Cold+21 – 25 Max. Mana

Psych Map : Items Gems :
Socketed Items | Gems
Amethyst | Diamond | Emerald | Ruby | Sapphire | Skull | Topaz

Perfect Skull
Skull
WeaponShieldHelm
Adds Mana & Life Steal to AttackAdds Attacker takes DamageAdds Mana & Life Regeneration
Chipped SkullChipped SkullSteals 2% Life, 1% ManaAttacker Takes 2 DamageReplenish Life +2, Regenerate Mana 8%
Flawed SkullFlawed SkullSteals 2% Life, 2% ManaAttacker Takes 3 DamageReplenish Life +3, Regenerate Mana 8%
SkullSkullSteals 3% Life, 2% ManaAttacker Takes 4 DamageReplenish Life +3, Regenerate Mana 12%
Flawless SkullFlawless SkullSteals 3% Life, 3% ManaAttacker Takes 5 DamageReplenish Life +4, Regenerate Mana 12%
Perfect SkullPerfect SkullSteals 4% Life, 3% ManaAttacker Takes 6 – 7 DamageReplenish Life +4 – 5, Regenerate Mana 16 – 20%

Psych Map : Items Gems :
Socketed Items | Gems
Amethyst | Diamond | Emerald | Ruby | Sapphire | Skull | Topaz

Perfect Topaz
Topaz
WeaponShieldHelm
Adds Lightning DamageAdds Resistance to LightningAdds Chance to Find Magic Items
Chipped TopazChipped Topaz1 – 6 Lightning Damage10 – 12% Resist Lightning+7 – 9% Chance to Find Magic Items
Flawed TopazFlawed Topaz1 – 7 Lightning Damage13 – 16% Resist Lightning+11 – 13% Chance to Find Magic Items
TopazTopaz1 – 8 Lightning Damage17 – 20% Resist Lightning+14 – 17% Chance to Find Magic Items
Flawless TopazFlawless Topaz1 – 10 Lightning Damage21 – 25% Resist Lightning+18 – 20% Chance to Find Magic Items
Perfect TopazPerfect Topaz1 – (12 – 15) Lightning Damage26 – 30% Resist Lightning+21 – 25% Chance to Find Magic Items

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