Necromancer Summoning Spells
- You can only summon one Golem of any type at a time. If you summon a new one, the old one will disappear.
- Golems have a fixed defense.
- The Attack Ratings for Minions are generated at the caster’s level.
| Raise Skeleton | Raises a skeleton. |
| Required Level : 1 | Prerequisites : None |
| Cal | # of Skeletons = lvl, Mana Cost = lvl + 5 |
| Stats | Life : 21, Damage : 1 – 2, Defense : Normal & Nightmare : 5, Hell : 6 |
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| # of Skeletons | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Mana Cost | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
| Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| # of Skeletons | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| Mana Cost | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 |
| Skeleton Mastery | Passive : Improves the Life and Damage of your raised Skeletons, Magi, and Revived. |
| Required Level : 1 | Prerequisites : Raise Skeleton |
| Cal | Skeleton Life = +(lvl × 7), Skeleton Damage = +(lvl × 2), Monster Life = +(lvl × 7)%, Monster Damage = +(lvl × 2)%, Improved Missile Damage past Level 2 |
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Skeleton Life | +7 | +14 | +21 | +28 | +35 | +42 | +49 | +56 | +63 | +70 |
| Skeleton Damage | +2 | +4 | +6 | +8 | +10 | +12 | +14 | +16 | +18 | +20 |
| Monster Life +% | 7 | 14 | 21 | 28 | 35 | 42 | 49 | 56 | 63 | 70 |
| Monster Damage +% | 2 | 4 | 6 | 8 | 10 | 12 | 14 | 16 | 18 | 20 |
| Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| Skeleton Life | +77 | +84 | +91 | +98 | +105 | +112 | +119 | +126 | +133 | +140 |
| Skeleton Damage | +22 | +24 | +26 | +28 | +30 | +32 | +34 | +36 | +38 | +40 |
| Monster Life +% | 77 | 84 | 91 | 98 | 105 | 112 | 119 | 126 | 133 | 140 |
| Monster Damage +% | 22 | 24 | 26 | 28 | 30 | 32 | 34 | 36 | 38 | 40 |
| Clay Golem | Raises a Golem from the earth. |
| Required Level : 6 | Prerequisites : None |
| Cal | Mana Cost = (lvl × 3) + 12, Damage = ??? – ???, Life = (lvl × 35) + 65 |
| Stats | Defense : 20, Heals Automatically |
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Mana Cost | 15 | 18 | 21 | 24 | 27 | 30 | 33 | 36 | 39 | 42 |
| Damage | 2–5 | 2–6 | 3–8 | 4–10 | 4–12 | 5–13 | 6–15 |
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