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The Token Resistance Dungeon Keeper I |  |
The Good Guys
– Contributions by Jonathan Ellis
| Name | Talents Level: Ability | Working Habits 1st choice, 2nd choice, (No no no!) |
| The Avatar |
2:Protection, 4:Heal, 6:Freeze, 7:Drain, 8:Scream Bomb, 9:Invisibility, 10:Word of Power |
Combat |
| Avatars of lower level than 10 can appear in non-standard levels, if they are present in the creature pool and the player is enabled to receive them, or if they are present on the level either as unaligned creatures or to be captured. |
| Lord of the Realm |
4:Reflect, 7:Heal |
Combat |
| A lvl 11 Thief turns into a lvl 3 LotR*. |
| Archer |
1:Arrow, 4:Red Bomb, 6:Speed, 8:Slow |
Manufacturing |
| Barbarian |
6:Protection |
Training |
| Dwarf |
4:Protection, 7:Reflect |
Manufacturing |
| Fairy |
3:Drain, 4:Lighting, 5:Heal, 6:Invisibility, 7:Red Bomb, 8:Reflect, 9:Meteor, 10:Freeze |
Research |
| Giant |
10:Speed |
Trainin, (Research) |
| Giants require 2 available tiles of Lair space. |
| Monk |
2:Heal, 3:Protection, 4:Slow, 5:Red Bomb, 7:Drain, 9:Hail, 10:Word of Power |
Research |
| Priestess / Witch |
2:Flight, 3:Poison, 4:Reflect, 5:Tempest, 7:Lightning, 8:Heal, 9:Screamer, 10:Hail |
Research |
| Samurai |
5:Sight of Evil, 6:Lightning, 7:Speed, 9:Freeze |
Combat, Training |
| Thief |
4:Speed, 7:Invisibility, 10:Reflect |
Combat |
| Turns into a lvl 3 LotR at lvl 11*. |
| Tunneler |
10:Teleport |
Combat |
| Wizard |
1:Screamer, 3:Fireball, 5:Reflect, 5:Heal, 6:Freeze, 7:Hail, 8:Drain, 9:Slow, 10:Meteor |
Research, (Manufacturing) |
| Immune to Poison Gas. |
* Indicates submitted (unverified) information.
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