Potion of Absorbtion | POTN18 |
| This potion, as would be expected, will absorb external attacks once it has been consumed. All blunt attacks made against the imbiber are cushioned, so that only the strongest get through. Also there is 100% immunity to all electrical based attacks for the duration of the effect, which in this case is 10 turns. |
Statistics : Armor Class: +10 bonus to crushing attacks Electrical Resistance: 100% immunity Duration: 10 turns
Game Stats : Price: 600 |
Potion of Action Transference | USPOT1A |
| Potions are typically found in ceramic, crystal, glass, or metal flasks or vials. Flasks or other containers generally contain enough fluid to provide one person with one complete dose to achieve the effects of the potion. |
Statistics : Permanent +1 Charisma Permanent -1 Dexterity
Game Stats : Price: 500 Lore: 5
Random [1] Treasure |
Potion of Agility | POTN19 |
| This potion will raise the dexterity of the imbiber to 18, effecting armor class and missle attack adjustment for the duration of the effect, in this case 15 turns. |
Game Stats : Price: 300 |
Antidote | POTN20 |
| As the name implies, this potion will neutralize any poison of which the imbiber is currently suffering the effects. The cleansing is instant and the potion may only be used once. |
Game Stats : Price: 100 |
Antidote | POTN32 |
| As the name implies, this potion appears to neutralize any poison of which the imbiber is currently suffering the effects. The cleansing is instant and the potion may only be used once. Although the color seems strange somehow. |
Game Stats : Price: 50 Cursed: Slow |
Potion of Arcane Absorbtion | USPOT4A |
| Potions are typically found in ceramic, crystal, glass, or metal flasks or vials. Flasks or other containers generally contain enough fluid to provide one person with one complete dose to achieve the effects of the potion. |
Statistics : Permanent +10% Magic Resistance
Game Stats : Price: 4,000 Lore: 45
Random [4] Treasure |
Potion of Aura Enhancement | USPOT4C |
| Potions are typically found in ceramic, crystal, glass, or metal flasks or vials. Flasks or other containers generally contain enough fluid to provide one person with one complete dose to achieve the effects of the potion. |
Statistics : Permanent +1 Intelligence Permanent +5% Magic Resistance
Game Stats : Price: 4,000 Lore: 45
Random [4] Treasure |
Berduskan Black Brew | COFFEE |
| This dark drink was named after the merchants from Berdusk, who concocted this brew. Berduskan merchants were always in a hurry to complete their various deals and felt hampered by the effects of fatigue and the need to sleep. Upon drinking this brew, the effects of fatigue and weariness disappear, letting the drinker continue with whatever he was doing. |
Statistics : Removes fatigue as if user has had a full nights sleep.
Game Stats : Price: 100 Lore: 25 |
Potion of Clarity | POTN21 |
| This potion will maintain clarity and order from encroaching chaos and insanity. After drinking this potion, the embiber feels an overwhelming feeling of calm and purpose, such that he will be unaffected by threatening influences such as feeblemind, confusion and charm. This feeling will last for the duration of the enchantment or until dispelled. |
Statistics : Prevents feeblemind, confusion, fear, and charm Duration: 5 turns
Game Stats : Price: 700 |
Potion of Clear Purpose | POTNCLR1 |
| Very few of these potions were ever manufactured, and the methods by which they were has been lost. Created during the times of Netheril for the upper echelons of the churches, these potions would strip one of fortitude for an increase in priestly abilities. |
Statistics : Constitution: -2 Wisdom: +1 Duration: Permanent
Only Usable By : Cleric
Game Stats : Price: 5,000 |
Potion of Cold Resistance | POTN22 |
| This potion will confer to the imbiber a 50% resistance to all cold based attacks for the duration of the enchantment, in this case 10 turns. |
Game Stats : Price: 250 |
Potion of Constitution | USPOT3B |
| Potions are typically found in ceramic, crystal, glass, or metal flasks or vials. Flasks or other containers generally contain enough fluid to provide one person with one complete dose to achieve the effects of the potion. |
Statistics : Permanent +1 Constitution
Game Stats : Price: 2,000 Lore: 25
Random [3] Treasure |
Potion of Defense | POTN24 |
| This potion is similar to the potion of invulnerability in that it improves the armor class of the imbiber. The effect lasts for 10 turns. |
Statistics : Armor Class: set to 0 Duration: 10 turns
Game Stats : Price: 700 |
Potion of Dissipation | USPOT5A |
| Potions are typically found in ceramic, crystal, glass, or metal flasks or vials. Flasks or other containers generally contain enough fluid to provide one person with one complete dose to achieve the effects of the potion. |
Statistics : Permanent +15% Magic Resistance
Game Stats : Price: 8,000 Lore: 65
Random [5] Treasure |
Elven Healing Wine | ELFWINE |
| This bottle of elven wine also has the properties of a healing potion. During one of the elven festivals, the priests of the Seldarine’s Hand imbibed too much that day and accidentally added a barrel of elven wine to a mixture that was intended for healing potions. |
Statistics : Heals 2D8 hit points
Game Stats : Price: 400 Heals 2D8 HP Cursed: Intoxication |
Potion of Explosions | POTN26 |
| This potion is a vial of pain as it will explode into a burning ball of fire upon impact. Keep it in a safe place lest ye meet an untimely end. |
Statistics : Damage: 6D6 (save vs. spell for half) Area: 40 ft radius
Game Stats : Price: 450 Range: 40 |
Potion of Extra Healing | EXTHEAL |
| When wholly consumed, this potion restores 18 hit points to the person. The effect is instantaneous and the potion is destroyed in the process. |
Game Stats : Price: 300 |
Oil of Fiery Burning | POTN13 |
| Once exposed to air, this oil will immediately burst into flame, inflicting 5D6 points of damage (save vs. breath for half) to all within the immediate area around the potion. It can be hurled up to around 40’, at which point it hits the ground and immediately explodes into a ball of fire. |
Game Stats : Price: 500 Range: 40 |
Potion of Firebreath | POTN27 |
| By drinking the potion of firebreath, it magically transforms the throat so that it is capable of a giant breath of fire spewing forth in an arc. The effect does 6D10 damage to the target with a save vs. breath weapon for half. |
Game Stats : Price: 250 Range: 10 |
Potion of Fire Resistance | POTN02 |
| This potion bestows upon the person drinking it magical resistance to all forms of fire. All damage that is applied from any fiery effect is reduced by an extra 50%. This is on top of any other resistance the person might have. The effect lasts for 10 turns, or until dispelled. |
Game Stats : Price: 400 |
Flaming Oil | FLAMOIL |
| Inside of this glass pot is an expensive mixture of oil and other chemicals. When this mixture is set ablaze, it burns for several seconds at a very hot temperature. Flaming oil is sometimes difficult to use because it takes a long time for the user to properly throw it. Adventurers often carry oil with them to deal with trolls in the unfortunate event that they are encountered. |
Statistics : When thrown at a target, the glass pot breaks, spreading flaming oil over everything within a 5’ radius, doing 2-16 points of fire damage.
Game Stats : Price: 300 Weight: 0 Max. Stack: 3 Range: 20 Save vs. BW for half |
Potion of Fortitude | POTN28 |
| Once consumed, this potion will cause a surge of energy to travel through the body raising the drinkers constitution to 18. This provides all the bonuses of having a high consitution such as hit points for the duration of the effect, which is 15 turns. |
Game Stats : Price: 500 |
Potion of Freedom | POTN45 |
| This potion acts like the spell free action when consumed. The drinker becomes completely immune to any effects which hinder action or movement whether it is magical in origin or not. The duration of the potion is 10 turns. |
Game Stats : Price: 250 |
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