Bolt +1 | BOLT02 |
| Quarrels or bolts are the ammunition fired by crossbows regardless of the weapon’s size. However this bolt has been imbued with a small amount of magical properties which enhances performance in flight, almost as if the bolt was guided towards its target. |
Statistics : Damage: 1D8 +1 THACO: +1
Game Stats : Price: 10 Lore: 20 |
Bolt +2 | BOLT06 |
| Quarrels or bolts are the ammunition fired by crossbows regardless of the weapon’s size. However this bolt has been imbued with magical properties which enhances performance in flight, almost as if the bolt was guided towards its target. |
Statistics : Damage: 1D8 +2 THACO: +2
Game Stats : Price: 15 Lore: 50 |
Bolt of Biting | BOLT04 |
| The bolt of biting was designed as a deadly compliment to the crossbow. With the barbed tip coated in a nasty poison that will infiltrate the bloodstream of its victims causing agony and often times, death. |
Statistics : Damage: 1D8
Poison: 30 damage in 15 seconds (save vs. death for none)
Game Stats : Price: 75 Lore: 25 |
Bolt of Lightning | BOLT03 |
| This bolt seems to crackle with energy as it is held in the hand. When shot from the crossbow, it seems to leap towards its target leaving behind an electical sulfuric smell. As it hits there is a crackle as the energy stored is released into the targets wound. |
Statistics : Damage: 1D8
Special: 4D4 electical damage (save vs. breath for half)
Game Stats : Price: 30 Lore: 35 |
Bolt of Polymorphing | BOLT05 |
| This bolt has been enchanted with powerful magic, glowing slightly with almost a green inner light. If the bolt finds its target once it is fired, the target must make a save vs. poly or be transformed into a squirrel. |
Statistics : Damage: 1D8
Special: save vs. petr/poly or turn into squirrel Duration: permanent
Game Stats : Price: 400 Lore: 40 |
| | |