Skills List :: Demon Lord Skills List
[ Skills :: Skills List | Knight Skills List | Demon Lord Skills List | Necromancer Skills List | Warlock Skills List | Ranger Skills List | Wizard Skills List ]
[ Heroes :: Knight Heroes | Demon Lord Heroes | Necromancer Heroes | Warlock Heroes | Ranger Heroes | Wizard Heroes ]
[ Creatures :: Abilities/War Machines/Neutrals | Haven Creatures | Inferno Creatures | Necropolis Creatures | Dungeon Creatures | Preserve Creatures | Academy Creatures ]
The skill tree does not include basic skills unless they are required to progress. Each skill requires every skill touching its box on the left.
Hence, Urgash's Call requires Teleport Assault, Dead Man's Curse and Power of Speed. In turn, Mark of the Damned contributes to Tremors, Weakening Strike and Excruciating Strike.
Hellfire (marked *) appears twice in the Complete Skill Tree.
| Demon Lord Complete Skill Tree |
| 1Logistics:Pathfinding | 2Logistics: Swift Gating | 3Logistics: Teleport Assault |  Urgash's Call |
| | | Gating: Consume Corpse |
| | | | |
| | | Destructive: Master of Fire | 2Destructive: Searing Fires | |
| | Gating: Hellfire* |
| | Destructive: Mana Burst |
| | 1Sorcery: Soulfire | 2Sorcery: Arcane Brillance |
| 1Summoning: Master of Conjuration | 2Summoning: Fire Warriors | 3Summoning: Elemental Balance |
| 1Machines: Catapult | 2Machines: Brimstone Rain | 3Machines: Tremors |
| | Gating: Mark of the Damned |
| | | | |
| | 1Luck: Soldier's Luck | 2Luck: Swarming Gate | 3Luck: Dead Man's Curse |
| | Dark: Master of Mind | 3Dark: Dark Renewal |
| | Dark: Weakening Strike |
| | 2Attack: Excruciating Strike | 3Attack: Power of Speed |
| 1Attack: Battle Frenzy |
| |
| 1Defense: Evasion | 2Defense: Hellwrath | 3Defense: Stand Your Ground | | |
| Gating: Hellfire* | 1Leadership: Recruitment | 2Leadership: Gate Master |
| 2Light: Fire Resistance | | |
| 1Light: Master of Abjuration | 1Enlightenment: Scholar | 2Enlightenment: Arcane Exaltation | 3Enlightenment: Dark Revelation |
Demon Lord Skill Tree Urgash's Call - Logistics, Luck, Attack, Dark | 1Logistics:Pathfinding | 2Logistics: Swift Gating | 3Logistics: Teleport Assault |  Urgash's Call |
| | Gating: Consume Corpse |
| Dark: Master of Mind | 3Dark: Dark Renewal | 3Luck: Dead Man's Curse |
| Gating: Mark of the Damned | Dark: Weakening Strike |
| | 1Luck: Soldier's Luck | 2Luck: Swarming Gate |
| 2Attack: Excruciating Strike | 3Attack: Power of Speed |
| 1Attack: Battle Frenzy | |
Demon Lord Skill Tree War Machines, Sorcery, Destructive, Summoning | Destructive: Master of Fire | 2Destructive: Searing Fires |
| Gating: Hellfire |
| Destructive: Mana Burst |
| | | Gating: Consume Corpse | 1Sorcery: Soulfire | 2Sorcery: Arcane Brillance |
| | 1Summoning: Master of Conjuration | 2Summoning: Fire Warriors | 3Summoning: Elemental Balance |
| 1Machines: Catapult | 2Machines: Brimstone Rain | 3Machines: Tremors |
| | Gating: Mark of the Damned |
| Gating | Demon Lord | | # | Cheat Code |
    | Gating | | 14 | SKILL_GATING |
| Unique Demon Lord skill. Imps and Demons/Imps, Demons, Hell Hounds and Succubi/All infernal troops except Devils and Arch Devils/All infernal troops (as well as their upgrades) are granted an ability to gate into the infernal plane to bring reinforcements back to the battlefield. Each unit can gate only once per combat. Newly arrived creatures constitute 25%/30%/35%/40% of the gated ones and will disappear after the end of the combat. |
| | Perk | | # | Cheat Code |


 |
 | Consume Corpse | | 58 | PERK_CONSUME_CORPSE |
| Demon Lord receives special combat ability to consume corpses of fallen creatures to restore mana. Consumed corpses disappear from the battlefield. |
 | Hellfire | | 59 | PERK_DEMONIC_FIRE |
| Creatures under Demon Lord's control are granted a 30% chance to deal additional fire damage on attack. The damage is dependent upon the number of creatures in the stack and the hero's Spellpower. Hellfire drains the Demon Lord's mana. |
 | Mark of the Damned | | 60 | PERK_DEMONIC_STRIKE |
| Demon Lord receives special combat ability to punish the target enemy creature with a powerful Mark of the Damned if that creature is about to attack, retaliate or cast any spell. Once declared, Mark of the Damned is active until next hero's turn. Should target creature remain idle or move without attacking, the Mark will not be performed. |
| | Ultimate | Description | # | Cheat Code |
 | Urgash's Call | Gating becomes instant. | 98 | DEMON_FEAT_ABSOLUTE_GATING |
| |