|22 March 02 Game Developers Choice 2002 Awards|
These are results for this year’s Game Developers Choice Awards, given out by the IGDA (International Game Developers Association) at the annual GDC (Game Developers Conference).|
“The Game Developers Choice Awards are peer-based, and as such, all game developers worldwide are able to nominate those games and developers they feel most deserving of recognition,” said Jason Della Rocca, program director of the IGDA. “The focus of the awards is clearly on peer recognition.”
Winners of the award are in bold, followed by the nominees.
In a career spanning nearly two decades, Naka is best known as the creator of video game industry icon and long-time SEGA mascot, Sonic The Hedgehog. During his tenure at SEGA, Naka has headed the development of the wildly popular “Sonic The Hedgehog” franchise, which has sold over 20 million copies worldwide. Under his management, SONICTEAM has since created many other hit titles, including “Nights” for SEGA Saturn, “Samba de Amigo” for the arcade and SEGA Dreamcast, “Phantasy Star Online,” the first global online console RPG, for SEGA Dreamcast and most recently “Sonic Adventure 2 Battle” for Nintendo GameCube, marking the first time Sonic The Hedgehog has appeared on a new next-generation video game console.
Prior to his work on the SONICTEAM, Naka led development on gaming classics “F16 Fighting Falcon”, “Phantasy Star”, “Ghouls Ghost” and many others. His contributions to interactive entertainment have been in the simulator, RPG and action/adventure genres and across multiple gaming platforms.
“I am honored to be recognized by the IGDA for my life’s works,” said Yuji Naka. “My passion is games and I look forward to many more years of creating new and innovative gaming experiences for a variety of platforms.”
The First Penguin Award acknowledges developers who have shown a willingness to take risks for potential advancements in game development. Chardot will receive this honor for his work on ALONE IN THE DARK, a game that started the “survival-horror” genre. The title was the first of its kind, with a rich story, dark atmosphere, elaborate cinematography, complex puzzles and unique gameplay.
“We are all passionate people with ideas to create attractive interactive worlds for the public,” stated Chardot. “This award has inspired me to work harder and I hope it will encourage others to take more risks in their work. I am very grateful to receive this honor from those I consider the brilliant creators of a new art form.”
The IGDA Award for Community Contribution is presented to a developer who has made significant efforts in building community, sharing knowledge and advancing the art form of interactive entertainment. Lander writes extensively for game development publications and fosters a strong developer community in Los Angeles. He also speaks at numerous industry events, organizes seminars dedicated to sharing advanced technical knowledge and champions student outreach efforts.
“I am thankful and humbled to receive an award like this from fellow developers,” said Lander. “Early on, I realized that when you give a little to the development community, you receive back more than you ever would hope. I have tried to let this idea guide my career and have never been disappointed.”