Cheats |
Tutorial Cheat The tutorial house has the motives for Bob and Betty turned off until AFTER the tutorial is finished. Once Betty has appeared, just ignore the tutorial for a while… get a job, and raise Bob’s and Betty’s skills. They won’t need to eat, and instead of sleeping, they can use the espresso machine to recover energy that is needed in raising Body skill and going to work. In a relatively short amount of time, Bob and Betty can have all of their skills raised up to level 10!
Alternatively, if you don’t want to play with the Newbies – turn on “free will” and get Bob and Betty a job. Build up their skills, then put a weight or something on the “3” button on your keyboard. Let the game sit overnight, and when you come back in the morning your Sims will have made plenty of money. The tutorial is the only place in the game where you can let the game sit overnight, and come back to Sims that are still employed. Then if any of the other families in the neighborhood need an extra boost of funds, just kill off Bob or Betty and have your Sim marry the other one. You can then kill off the remaining Newbie and keep all the money.
Family of Eight Start an eight-Sim family… turn “free will” off temporarily… buy a desk, computer and chair and get each Sim a job… sell back the desk, computer and chair… buy a fridge… turn “free will” back on and play in high speed. Now all you have to do is make sure your Sims go to work each day. No matter how bad a mood they are in, they never lose their jobs – with eight Sims working you’ll earn between $800 and $2000 a day. With only a fridge, the bills will be VERY low and it won’t take long to build up a sizeable bank account. When you have enough money, just kill off any extra unwanted Sims.
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Cheat Mode |
To activate the cheat mode ::
- During game play, press CTRL+Shift+C. ((That means press them altogether.))
- In the upper-left corner of the screen, the cheat console will appear.
- You can then type in the following cheats.
- Use a ; as a seperator to enter multiple codes. ((ie. rosebud;rosebud;rosebud))
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Cheat Codes |
| ! | Repeat last cheat. |
| rosebud | $1,000 (Patched) |
| klapaucius | $1,000 (without Patch) |
| edit_char | Create character mode. |
| interests | Display Personality and Interests. |
| plugh | Sim Speak 1. |
| porntipsguzzardo | Sim Speak 2. |
| xyzzy | Sim Speak 3. |
| soundevent | Trigger Sound Event. (House Party) |
| auto_level | Architectural Tools will automatically set the level as needed. |
| cht [filename] | Execute filename.cht file as a list of cheats. |
| move_objects | Move any object. |
| set_hour [####] | Set time of day, where # is the time in 24-hr format (hh:mm, hence 2000 is 8pm). |
| map_edit on | Map editor enabled. |
| map_edit off | Map editor disabled. |
| water_tool | Create stream or moat. |
Programmers’ Cheat Codes |
| crash | Crash. |
| save | Save currently loaded house. |
| quit | Quit. |
| [directory path] | Set the neighborhood directory to the path. |
| #export | Write out behavior tuning constants to tuning.txt. |
| #import | Read in behavior tuning constants from tuning.txt. |
| allow_inuse | Sets whether menu items appear for in use objects. |
| all_menus | Toggle display of unavailable interactions in character control menus. |
| assert | Force an assert for testing. |
| autonomy [#] | Set free thinking level, where # is between 1 to 100. |
| auto_reset | Toggle automatic object reset. |
| browser_failsafe | Prevent web browser from crashing. |
| bubble_tweak [z offset] | Set z offset for thought bubbles. |
| cam_mode | Toggle camera mode. |
| debug_social | Enables debug flag to show outcome choice dialogs for social interactions. |
| draw_all_frames on | Animation Frames Draw enabled. |
| draw_all_frames off | Animation Frames Draw disabled. |
| draw_floorable on | Floorable grid enabled. |
| draw_floorable off | Floorable grid disabled. |
| draw_origins | Draw colored dots at each character’s origin. |
| draw_routes on | Selected character’s path displayed. |
| draw_routes off | Selected character’s path hidden. |
| core_dump | Dump entire memory to core_dump_[date:time].txt. |
| dump_happy | Dump selected character’s most recent list of scored interactions to a file. |
| dump_mc | Dump selected character’s motive contribution curve to a file. |
| fam_test [opcount] | Run series of random operations on unhoused families. |
| flush | Completely flush app to VM file on Windows NT. |
| edit_grass [#] | Set grass change value. |
| grow_grass [#] | Set grass growth, where # is between 0 to 150. |
| history | Save family history file. |
| hist_add | Add new family history stat to current family. |
| house [house number] | Auto-Load house. |
| html | Toggle web page creation. |
| import [FAM file] | Auto-Load or import FAM File. |
| log_animations | Log animations in the event log window. |
| log_mask | Set event logging mask. |
| lot_border [tl tr bl br] | Set the borders of the lot with non-editable flag. |
| lot_size [#] | Set lot size. |
| memview | Show memory view window in debug builds of the game. |
| music | Toggle music. |
| obj_comp | Toggle object compression in save file. |
| prepare_lot | Check and fix required lot objects. |
| preview_anims on | Preview animations enabled. |
| preview_anims off | Preview animations disabled. |
| quats | Toggle quaternion transformations. |
| rebuild_cp | Rebuilds entire control panel and UCP. |
| refresh_faces | Refresh the BMP_ resources for all people whose IFF files are writable. |
| refresh_textures | Refresh dependent textures and regenerate bitmaps for all user characters. |
| reload_people | Reloads people skeletons, suits, skins and animations. |
| report_assets | Toggle assets report. |
| restore_tut | Restore tutorial. |
| rotation [#] | Camera rotation, where # is between 1 to 3. |
| route_balloons on | Routing debug ballons enabled. |
| route_balloons off | Routing debug ballons disabled. |
| sim_limit [#] | Set maximum milliseconds to allow simulator. |
| sim_log begin | Sim logging started. |
| sim_log end | Sim logging stopped. |
| sim_peek | Toggle calls to PeekMessage within sim loop. |
| sim_speed [#] | Set game speed, where # is between -1000 to 1000. |
| sound | Toggle sounds. |
| sound_event | Trigger sound event. |
| sound_log | Toggle sound log window. |
| sweep on | Ticks enabled. |
| sweep off | Ticks disabled. |
| tile_info on | Tile info displayed. |
| tile_info off | Tile info hidden. |
| title_info on | Title info displayed. |
| title_info off | Title info hidden. |
| tutorial off | No tutorial object generation when tutorial house is loaded. |
| visitor_control | Toggle allowing visitors to be controlled using the keyboard. |
| write_destlist | Appends the route destination list to allroutes.txt every time a route is found. |
| write_routes | Write out an RTE file every time a route is found. |