SPORE :: Space Stage :: Archetypes and Superweapons

These are the Archetypes and Superweapons for the final Space Stage.

Unlike in the previous stages, where your actions determine your final Trait, Space Stage Traits – called “Archetypes” – are changed by finding another species with the desired trait and “converting”. This is done through a mission.

Similarly, Space Stage Consequence Abilities are called “Superweapons”.

Shaman
Shaman
3+ Stages Green
Philosophy of Harmony
Herbivore
Herbivore
Social
Social
Friendly
Friendly
Religious
Religious
Return Ticket
Returns you to your home system in a single jump.
Change Mission
Paint and shape 150 planets. Use the color brushes and shaping tools to promote variety and harmony in the galaxy.
Trader
Trader
3+ Stages Blue
Philosophy of Prosperity
Omnivore
Omnivore
Adaptable
Adaptable
Industrious
Industrious
Economic
Economic
Cash Infusion
Instantly makes systems where you have established trade routes available for purchase.
Change Mission
Sell 5,000 items. You must learn the value of profits.
Warrior
Warrior
3+ Stages Red
Philosophy of Force
Carnivore
Carnivore
Predator
Predator
Aggressive
Aggressive
Military
Military
Raider Rally
Entices pirates to attack the planet.
Change Mission
Conquer 20 planets.
Diplomat
Diplomat
2 Stages Green, 2 Stages Blue
Philosophy of Order
Herbivore
Herbivore
Social
Social
Industrious
Industrious
Economic
Economic
Static Cling
Immobilizes all enemy ships and turrets on the planet.
Change Mission
Form 5 new alliances. You must spread diplomacy and peace throughout the galaxy.
Zealot
Zealot
2 Stages Green, 2 Stages Red
Philosophy of Faith
Herbivore
Herbivore
Social
Social
Aggressive
Aggressive
Military
Military
Fanaticial Frenzy
Use on an alien planet to convert all planets in its system to the one true way. See “Planet Limits” in Tips and Tricks.
Change Mission
Colonize 15 planets. You must spread your disciples through the galaxy.
Scientist
Scientist
2 Stages Blue, 2 Stages Red
Philosophy of Science
Omnivore
Omnivore
Adaptable
Adaptable
Aggressive
Aggressive
Military
Military
Gravitation Wave
Destroys all structures on the planet.
Change Mission
Discover 20 non-planetary systems. Non-planetary systems can be blackholes, nebulae or other galactic objects.
Ecologist
Ecologist
2 Stages Green, 1 Stage Blue, 1 Stage Red
Philosophy of Life
Herbivore
Herbivore
Social
Social
Industrious
Industrious
Military
Military
Safari Vacuum
Use on a planet to instantly abduct two specimens of each species on the planet.
Change Mission
Fill 50 Food Webs. You must spread life through the galaxy.
Bard
Bard
1 Stage Green, 2 Stages Blue, 1 Stage Red
Philosophy of Chance
Herbivore
Herbivore
Adaptable
Adaptable
Industrious
Industrious
Military
Military
Soothing Song
Use to produce a calming effect on alien races, temporarily boosting your relationship.
Change Mission
Collect 25 rare objects. You must be lucky enough to find galactic treasures.
Knight
Knight
1 Stage Green, 1 Stage Blue, 2 Stages Red
Herbivore
Herbivore
Adaptable
Adaptable
Aggressive
Aggressive
Military
Military
Summon Mini-U
Summons a miniature clone of your spaceship to assist you in your adventures.
There are no non-player Knights. If you speak to a Knight Empire from another of your own games, they will react as warriors, following the Philosophy of Force.
Wanderer
Wanderer
Start Space Stage with a Creature that has not completed any Stages.
No Superweapon

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