Buildings :: Infrastructure
 | Construction Office |
Cost :: $1,000 Requirements :: None Upgrades :: None Income :: None Options :: Sweat shop – Work faster. Faster I said!!! (Keeps workers on the job for a full 14-hour day’s effort). Easy-does-it – Workers hours are reduced by 20%. However, job happiness is increased by about 25%.
Staff :: 8 Laborers Screenshot |
 | Teamster’s Office |
Cost :: $2,000 Requirements :: None Upgrades :: None Income :: None Options :: Sweat shop – Work faster. Faster I said!!! (Keeps workers on the job for a full 14-hour day’s effort). Easy-does-it – Workers hours are reduced by 20%. However, job happiness is increased by about 25%.
Staff :: 8 Teamsters Notes :: Teamsters haul three times more goods per trip than ordinary workers. |
 | Bank |
Cost :: $8,000 Requirements :: None Upgrades :: None Income :: Optional (Tourists’ off-shore banking) Options :: Urban development – Reduces construction costs for all buildings by about 20%. Multiple banks will reduce costs further, to a maximum of 60%. Banks are not fully effective at development until they’ve been doing it for several months. Presidential slush fund – Siphons money to El Presidente’s Swiss Bank account. More bankers makes the money go faster. You must have a positive balance in your national treasury for this choice to have any effect. Tourists’ off-shore banking – A draw for wealthy tourists looking for a little financial privacy. Each account will generate monthly fees. Extra bankers will allow you to handle more accounts (10 per banker). Be sure the bank is located near tourist hotels.
Staff :: 5 Bankers |
 | Dock |
Cost :: $2,000 Requirements :: Must be placed on shoreline Upgrades :: None Income :: Goods must be loaded onto a freighter for your treasury to be paid. For yachts, a $20 ticket fee is charged. Options :: Service all ships – Allows both freighters and yachts to use this dock. Freighters only – Restrict this dock to freighters only. Yachts only – Restrict this dock to yachts only.
Staff :: 5 Dockworkers Notes :: 4 variations (NESW) Screenshot |
 | Airport |
Cost :: $16,000 Requirements :: None Upgrades :: Enhanced Terminal $6,000 – Allows two planes at once to be using the airport (one can load/unload/refuel while the other is landing or taking off). Control Tower $8,000 10Mw – Allows larger planes (carrying up to two-thirds more passengers) to use your airport. Income :: Ticket Fee ($100 for coach, $200 for first class) Options :: Coach service – Carry as many people as possible as inexpensively as possible. First class service – Doubles ticket fees per passenger, and brings in only luxury passengers. Decreases maximum passengers per plane by 35%. Increases maintenance by 20%.
Staff :: 2 Engineers Notes :: Having two engineers, highly skilled, allows planes to be turned around faster, increasing total landings. |
 | Electric Power Plant |
Cost :: $17,000 Requirements :: None Upgrades :: None Income :: None Options :: Fuel – Coal – Coal is cheap, but that black soot doesn't look so good in the Tropican sunset. Fuel – Gas – Gas is expensive, but burns much cleaner than coal. Doubles maintenance costs, but lowers pollution by 50%.
Staff :: 6 Engineers Info. :: Electricity Overlay Notes :: A fully staffed power plant generates 100Mw. Fewer workers reduce output. Skilled workers increase output. |
 | Electric Substation |
Cost :: $2,000 Requirements :: Electric Power Plant Upgrades :: None Income :: None Options :: None Staff :: None Info. :: Electricity Overlay Notes :: Extends electrical grid. All power plants on the same grid share power with all buildings on the grid. |
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