Downloads :: Patch History
| 09 January 02 v1.07 |
| [ Downloads ] Do not install any of these patches if you already have Paradise Island installed.
Fixed a problem introduced in version 1.06, whereby the date-stamp on the patched TROPICO.EXE confused the installer for the Paradise Island expansion and would prevent Paradise Island from installing correctly. For version 1.07 (and any future patches we may release), the date on the patched TROPICO.EXE will artificially be set back to 11/01/01, to avoid this problem.
Resolved a minor bug that was largely cosmetic whereby dead bodies would occasionally stay on the map forever (they should now always disappear within a few months)
One component of Tropico’s internal event system (GroupVariables) was not being saved correctly if you saved a scenario which used them (2 or 3 of the original Tropico scenarios used these, plus some user scenarios). Worst case, this would have caused some event related behaviour to reset itself when you loaded a scenario already in progress. This bug has now been fixed.
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| 31 December 01 v1.06 |
| [ Downloads ]
Fixed a rare crash bug in software mode. (The bug would manifest itself in several ways, including an occasional crash when the game would end and switch to the final win or lose video.)
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| 31 October 01 v1.05 |
| [ Downloads ]
Fixed a problem where some graphics would have thin lines or cracks in them in hardware mode on NVidia cards (especially GeForce cards). This had been a minor issue before but had gotten worse under Windows XP. It is now resolved.
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| 03 August 01 v1.04 |
| [ Downloads ]
A very minor patch – fixes a problem inadvertantly introduced in version 1.03 whereby in hardware mode, with the game paused, there was a memory leak.
Also fixes one other very obscure crash bug that would only appear in software mode.
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| 17 July 01 v1.03 |
| [ Downloads ]
Greatly enhanced the capabilities of the editor (and made the game able to use those enhancements). All new maps put out by PopTop will require the 1.03 version of Tropico to run or even be visible in the map load screen. The 1.03 version of Tropico can load all saved games and maps created with earlier versions of Tropico. However, saved games and maps created with the 1.03 version of Tropico CAN NOT be loaded by earlier versions. For further information on the 1.03 editor changes, please get the latest version of the Tropico editor files (tedit103)
Fixed a clipping problem with the “Reduced Graphics Shifting” option (which is primarily intended for Voodoo 3 and PowerVR based video cards.)
Fixed city renaming – you should now be able to consistently click on a city to rename it.
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| 17 July 01 v1.03 |
| [ Downloads ]
Greatly enhanced the capabilities of the editor (and made the game able to use those enhancements). All new maps put out by PopTop will require the 1.03 version of Tropico to run or even be visible in the map load screen. The 1.03 version of Tropico can load all saved games and maps created with earlier versions of Tropico. However, saved games and maps created with the 1.03 version of Tropico CAN NOT be loaded by earlier versions. For further information on the 1.03 editor changes, please get the latest version of the Tropico editor files (tedit103)
Fixed a clipping problem with the “Reduced Graphics Shifting” option (which is primarily intended for Voodoo 3 and PowerVR based video cards.)
Fixed city renaming – you should now be able to consistently click on a city to rename it.
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| 04 June 01 v1.02b |
| [ Downloads ]
Cleaned up the french translation of the game.
Fixed one very rare crash bug.
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| 09 May 01 v1.02 |
[ Downloads ]
Enabled editor
Added programmable hot keys for quick jumps to map locations, people, and almanac pages, as follows…
- The number keys on the keyboard (0 through 9) can be programmed.
- If viewing an almanac page, hold down CTRL 3 to set the number 3 as a hot key for that page.
- Then, to return to that almanac page, press 3 (without CTRL or SHIFT) at any time.
- To set a hotkey to a unit or building, select that unit or building, then program the key by holding down SHIFT and pressing the number (i.e. 3). To set a map location hot key, do the same thing without any unit or building selected. In all of these cases, press the same number (without CTRL or SHIFT) at any time to jump back to them.
Airports should now be built about 35% faster (including ground clearing, etc.) Other large buildings should now be built about 10% faster…
If the world bank forces low wages on you, the prior wages will now be remembered and restored, if and when the wage restrictions are lifted, PROVIDED that you haven’t changed the building’s wages yourself in the meantime.
Fishing wharfs can no longer be placed in such a way as to trap the resulting fishing boats.
Cleaned up a few obscure crash bugs
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| 01 May 01 v1.01 |
| [ Downloads ]
Replaced original copy protection system with simpler system that should resolve all issues relating to copy protection errors at game startup (Unable to find CD-ROM messages, blue-screen Windows errors, long startup times).
Fixed two bugs that could in rare instances corrupt saved games – saved games from 1.00 version that were unstable should be stable now.
Added [O] hotkey to jump to your election opponent (only if election is underway, of course…)
Added one more character to the credits animation (drunken teamster)
Fixed bug where roads could be laid in oceans
Disabled [F] hotkey (an artifact of the editor)
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