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Treasure Hunter

Psych Map :: Classes Classes ::
Necromancer | Paladin | Mage | Tamer | Treasure Hunter | Warrior
Psych Map :: Classes Classes :: Treasure Hunter ::
Treasure Hunter | Treasure Maps
Cartography | Detecting Hidden | Lockpicking

Psych Map :: Classes Classes :: Treasure Hunter ::
Treasure Hunter | Treasure Maps
Cartography | Detecting Hidden | Lockpicking

  • [301101] Treasure maps not found in Felucca will default to Trammel.
  • [200801] “Level 0” treasure maps are being made available for young characters while they are in the Haven area. The details on these new level 0 maps are:
    • It will produce fewer monsters, and weaker monsters;
    • It will produce less treasure (typically including another level 0 map);
    • The treasure chests are not locked or trapped;
    • The treasure chest will not open until all three guardian monsters are dead;
    • Once the map owner is no longer a young player, the map transforms into a level 1 map the next time the owner uses it.
  • [200801] If a treasure chest is empty, another map for that same location can be used to remove the empty chest.
  • [200801] A label will identify the level of the treasure map.
    • a youthful treasure map – level 0
    • a plainly drawn treasure map – level 1
    • an expertly drawn treasure map – level 2
    • an adeptly drawn treasure map – level 3
    • a cleverly drawn treasure map – level 4
    • a deviously drawn treasure map – level 5
    • an undecoded treasure map will still have the addition of “tattered” — plus one of the above notations — until being decoded.
  • [200801] A treasure map will be able to be used by those who do not own it, providing that they have enough Cartography to decode it.
  • [200801] It will now be possible for players to reach 99.5 in cartography through creating world maps as well as through decoding treasure maps (previously, a player could only reach a skill of 98.5 through creating world maps).
  • [23082k] Locked down Treasure maps may be viewed by anyone.
  • [10072k] On Felucca, only the treasure chest owner and her party members may remove items from a treasure chest without being flagged as a criminal.
  • [29062k] On Trammel, only the person who digs up a treasure chest, or members of her party, will be able to open the chest and remove treasure. Treasure chests recovered from treasure maps on Felucca will continue to be available to all players.
  • [29062k] The mining interface will be updated to help increase server performance.
    • To mine, double-click your mining tool and target the area you wish to mine.
    • To dig for treasure, double-click your mining tool and target a treasure map. You may then target the area in which you wish to dig for treasure.
  • [UOR] Facets :: SOS bottles and treasure maps will only work in the land in which they were found (a map found in Felucca will only work in Felucca). Maps and SOS bottles found in the two lands will be discernable from each other.
Ignatz, telling you how to keep the monsters spawning –
Actually, in this case, I specifically made sure the extra treasure chests guardians could still be called up before making the “can’t add items” change.

To accomplish this, all you need do is attempt to move one of the items in the treasure chest. Yes, the item will snap back to it’s original position, but it will still trigger the check to spawn an extra guardian… whether or not the item actually changed locations doesn’t matter in this case. (By the way, this guardian spawn check will also happen when you remove an item, same as it always has)

The guardian spawn check itself is unchanged… with the same chance to spawn a guardian and the same limits on the maximum number of them.

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