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Homes :: Ships :: Commands

Homes :: Ships Homes :: Ships ::
Information | Commands | Map Autopilot | Decay
Commands Commands ::
All NPC | Specific NPC | General | Hirelings & Pets | Party
Homes | Player-Owned Vendors | Ships | Map Autopilot

Directions
LeftForward LeftForward
Back LeftShipForward Right
BackBack RightRight
  • The Tillerman will only obey the person nearest to him. Should there be more than one player on the ship, only the player nearest to him can navigate.
  • The Tillerman will obey ghosts.
  • A single-click on the Tillerman will reveal the ship’s name and its decay status.
  • Using the Tillerman while on the ship allows you to set its name.
  • Using the Tillerman while standing on shore allows you to dry dock the boat if the conditions are met – the deck and hold contain no items, the boat’s anchor is down and you have the ship’s key in your backpack.


CommandEffect
Drop Anchor / Raise AnchorParks or starts the ship.
Direction, Drift Left/RightMoves in desired direction.
One Direction, Direction OneMoves one tile in the desired direction.
Slow DirectionMoves slowly in the desired direction.
Turn Around, Come AboutTurns around.
Turn Left, PortTurns to the left.
Turn Right, StarboardTurns to the right.
Stop, Furl SailStops moving.
Unfurl SailMoves forward.
Set Name ship nameNames your ship.

Commands Commands ::
All NPC | Specific NPC | General | Hirelings & Pets | Party
Homes | Player-Owned Vendors | Ships | Map Autopilot
Homes :: Ships Homes :: Ships ::
Information | Commands | Map Autopilot | Decay

  • Double-click a map and chart a course by sticking pins into it.
  • You can remove a pin by clicking on it and dragging it off the map.
  • You have to plot your course around any landmass, or your ship will stop when it runs aground.
  • Give the map to the Tillermap to set the ship’s course, then speak the relevant command.
CommandEffect
StartStarts the course.
ContinueResumes the course after you have stopped.
Goto #Go directly to Pin# on the course, then continue till the end.
Single #Go directly to Pin# on the course, then stop.
NavReport on current position.


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