Stablemasters
- [100102] You will no longer have to pay upkeep to keep your pet refreshed while stabled.
- [100102] It will no longer be possible to stable a pet using the last object macro.
- [301101] [Context Sensitive Menus] Context-sensitive menus are new menus players can use to access the various functionalities available on creatures and NPCs, such as accessing the shopkeeper interface, being trained by an NPC, ordering a pet to attack, or opening your bank box from a banker.
- [160301] Fixed an issue where pets could not be claimed by name from stables.
- [160301] Stablemasters have been fixed to sell the correct creatures. A bug has been fixed with stablemasters and their pricing. This bugfix will result in higher prices for creatures sold by the Stablemasters.
- [15122k] [Travel (Moongates & Moonstones)] Players will be able to use stablemasters in both areas with T2A or Britannian creatures. Players will be able to remove Lost Lands creatures from the stables while being within the Britannian lands, and vice versa.
- [29112k] Players will be able to stable only a certain number of pets with a Stablemaster.
- [14032k] Except for Stablemasters, any shopkeeper that is currently [invulnerable] will lose that status.
Stablemasters
- Stablemasters will respond to these commands:
- “Stable” :: Target the Pet you wish to have stabled. 30 gold will be deducted from your bank. You have to claim your pet within one week in Real Time.
- “Claim” or “Retrieve” :: Returns to you all your stabled Pets.
- You do not have to say the NPC’s name to get his attention, merely saying the command while near him will suffice.
- Faction Stablemasters
- Cost 5,000 silver
- Sell Warhorses for 500 silver
- Pets in stables are in “limbo” – their happiness level, health, mana and stamina will not change whilst in the stables.
- Pack animals cannot be stabled with items in their backpacks.
- You may claim a pet from any stablemaster, not necessarily the one that you stabled your pet with.
Stablemaster Pet Limits [29112k]
The number of pets a character can place on a stablemaster will be based upon an average of three skills: Animal Lore, Animal Taming and Veterinary. Each character can stable two pets with no points in any of these skills.
The total amount of pets that may be stabled is per character per shard.
| Total of 3 Skills | # of Pets Allowed |
| < 160 | 2 pets may be stabled |
| 160 – 199.9 | 3 pets may be stabled |
| 200 – 239.9 | 4 pets may be stabled |
| > 240 | 5 pets may be stabled |
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