Those lawfully damaged by the looter. Only the players who did lawful damage will be able to loot the corpse without going grey. Note that this means a member of a warring guild will not be able to loot opposing guild members without going grey unless he actually did lawful damage to that character.
Those in the same faction will be able to loot each other, however, they will criminally flagged if they do so. As in Trammel, the exception to this is if they are in the same party, with looting rights turned on. As long as the deceased character does not receive any lawful damage, his faction-mates in the party can loot him freely. For example, if a character is killed by a monster, a player outside of the faction wars, etc., his faction mates in the party will be able to loot him without getting a criminal flag. However, if a player receives any lawful damage in a faction war (i.e.: from opposing factions) then any faction mate of his will receive a criminal flag if he tries to loot.
Lawful Damage is defined as consensual combat from enemy guild members, enemy virtue guild members, and enemy faction members. Lawful damage is also justified damage returned by a player against an unlawful aggressor. For example: if player A attacked player B, and neither were in any guilds parties or factions, then player A would be aggressor. Player B could then return the attack which would be called “lawful damage”. If player A and Player B were in opposing guilds or factions, then player A’s initial attack would be lawful damage.
Opening a corpse by someone without looting rights will trigger a warning message that looting this corpse would be a criminal act. Removing items from this corpse without looting rights will result in the looter becoming criminally flagged.
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