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Info, Options & Commands :: Friends & Co-Owners

Homes :: Info, Options & Commands Homes :: Info, Options & Commands ::
Information | House Sign | GM FAQ | Co-Owners & Friends | Placement & Design | Decay Rate | Commands
Homes :: Info, Options & Commands Homes :: Co-Owners & Friends ::
Co-Owners | Friends

Co-Owners [231199]

Co-ownership will allow you to select trusted friends and allies to control some of the important functions of a house. This will allow more flexibility for house owners and provide a method for additional storage for those players who share houses.

  • Other characters on the same account as the owner will be treated as co-owners unless they are already an owner or co-owner of another house.
  • A house may have up to eight co-owners.
  • A co-owner may not be the owner or co-owner of another house.
  • The Owner can add co-owners by double-clicking the house sign. The option is under the Friends tab.
Co-owners will be able to do everything that an owner can, except:
  • Transfer ownership of the house.
  • Re-deed the house.
  • Add another co-owner.
  • Change the house locks.
Co-owners can also place one secure container, called a “strongbox”.
  • To place a strongbox the co-owner must say, “I wish to place a strongbox”. The strongbox will appear at your feet.
  • The strongbox can only be accessed by the co-owner who placed it and the owner of the house.
  • A strongbox can hold up to 25 items and has no weight restrictions. Note that the strongbox is a secure container, but items in the box do not count against the total number of lockdowns for that house. These strongboxes are additional storage.
  • A strongbox belonging to a co-owner that is removed will become unsecure (and subject to decay) as soon as it is accessed again.
  • Other characters on the same account that are being treated as co-owners will NOT be able to place a strongbox.
Homes :: Info, Options & Commands Homes :: Co-Owners & Friends ::
Co-Owners | Friends

The Owner, Co-Owners and Friends can
  • refresh the house by using a door, even if it is locked and he does not have the key. A message will appear confirming this.
  • access secure containers.
  • log out instantly, as if they were in an Inn.
  • rename Locked Down Runes.
  • place Vendors in a Public House.
  • instantly reveal anyone hidden in the house with Detect Hidden regardless of skill level.
  • attack non-Friends in a Private House without penalty to Reputation. Non-Friends will be flagged criminal (gray) to all friends.
See Home Commands for more information.
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