[an error occurred while processing this directive]

Healing

Skills :: Combat Skills Combat Skills ::
Anatomy | Archery | Fencing | Healing | Mace Fighting | Parrying | Resisting Spells | Swordsmanship | Tactics
Psych Map :: Classes Classes :: Warrior ::
Warrior | Updates
Anatomy | Archery | Fencing | Healing | Mace Fighting | Parrying | Resisting Spells | Swordsmanship | Tactics
Skills :: Combat Skills Combat Skills :: Healing ::
Healing | Updates | Healable Creatures

2 clean bandages Bandage Creation Changes [160301]
Players can cut multiple bandages at once using the following manner: Bandages will weight equal to that amount of cloth. For example, one bandage will weigh exactly the same as one cloth and likewise one thousand bandages will weigh the same as one thousand cloth.

All pre-existing bandages will be “grandfathered” with these weight changes, so that they equal a 1 to 1 weight ratio compared to cloth.

Previously, bandages weigh a stone each, while 10 pieces of cloth (10 yards of cloth) weigh a stone.

2 clean bandages Healing tied to Dexterity [23022k]
In an effort to balance the Healing skill with other methods of healing damage (such as healing potions and the greater heal spell), dexterity will affect the delay for healing and the penalty for finger slips while healing. These changes are true for healing both yourself and other players.

Skills :: Combat Skills Combat Skills :: Healing ::
Healing | Updates | Healable Creatures
Misc. Skills Misc. Skills :: Veterinary ::
Veterinary | Healable Creatures

2 clean bandages Healing and Veterinary [231199]
We have made some changes to the Healing and Veterinary skills to improve their performance and make them more consistent. [an error occurred while processing this directive]