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Offensive Spells
[200801] Several spells will have their power increased, particularly low-circle spells.
[200801] The Harm spell will have its damage scaled based upon the caster’s distance to the target. The closer the caster is to the target, the more damage it deals. [10072k] The strength of the Poison spell will now be based on the caster’s poisoning and magery skills. [28042k] The Mind Blast spell will now deal damage based on the overall “balance” of the character targeted. Characters with more equally balanced statistics (Strength, Dexterity, and Intelligence) will now take less damage from mind blast. Those with less balanced statistics, for instance 100/100/25, will take more damage from the spell. The amount of damage done by the spell will never exceed 60% of the max hit points of the target. Also, the spell will also not do more than 40 hit points of damage. |
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