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Item Id.

Skills :: Trade Menu Trade Skills ::
General | Alchemy | Arms Lore | Blacksmithy | Bowcraft/Fletching | Carpentry | Fishing | Item Id. | Lumberjacking | Mining | Tailoring | Tinkering
Skills :: Trade Menu Trade Skills :: Item Id. ::
Item Id. | Misc. Magic | Armour | Magic Weapons | Slayer Weapons

TitleMerchant
Delay1 sec.Stat ±
Difficulty-BasednoGainTarget Limited
Starting Eq.Gnarled Staff [practice weapon]
HintUse the Item Identification skill to discover the properties of an item.
1. Left-click on the button next to the skill name.
2. Left-click on the item to be identified.
3. SUCCESS: The game will supply information.

  • Depending on your skill rating, the valuation of an item may be off by up to 50%.
  • This valuation is, of course, based on the prices that NPC merchants use, and are nowhere near player prices.
  • Most players do not take this skill except for the title, prefering to use wands of identification.
Item Identification Window [160301]
Information regarding an item’s magical or exceptional properties will now be displayed below the initial item information, once identified using the “item identification” skill.

The information display window will function in the following manner:
  • When a player clicks on a magical or exceptional item they will get generic text describing the item, such as “magic longsword”.
  • When the item is identified, the additional information for the item will be displayed below the initial information. For example, “a magic longsword” would read as (if these were it’s attributes):
    • A magic longsword
    • Silver/Accurate/Vanquishing/Massive/Ghoul’s Touch Charges: 5
  • [040401] Items will now retain properly the list of which player or players have recently identified the item. As new players identify the item, players that have not identified the item recently might need to re-identify the item again to see the full description of the item’s attributes. The owner (defined as the player holding the item in their main backpack or equipping the item) will not need to re-identify the item unless the item is removed from their inventory and identified by other players enough times.
  • [040401] The players who “owns” the item will never be removed from the list, as long as they own the item. Ownership is described as holding the item in possession, or within the topmost backpack container.
Note that maker’s mark is displayed outside of the “item identification” system and thus will appear without requiring the item to be identified.

If an item has not been identified, the quick display will appear as the text, "Unidentified” and the player will not have access to the extended info until he has identified the item.
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