Arcane Clothing
Arcane Clothing [061001]
- Arcane clothing are made by tailors by using an Arcane Gem on one of the following exceptional items of clothing.
- Robe, Cloak, Leather Gloves and Thigh Boots.
- When this is done, the original colour of the item is lost, and the resulting item will be red. (ie. You cannot create Arcane clothing from Nightmare clothes.)
- Arcane Gems are found as guaranteed loot (each of these creatures will carry one) on Controllers, Juka Magi and Juka Lords.
- All Arcane clothing will bear a Maker’s Mark.
- A full suit of GM arcane clothing will grant 80 charges – 20 charges maximum with each piece.
- Max charges is based on the skill of the tailor using the formula skill/5. A GM will create an item with the maximum possible charges of 20.
- Anyone can use a gem to recharge an item. However, a non-GM tailor cannot fully rechage an item, only about 80% of the max charges.
-
When worn, you are able to cast spells without having the necessary reagents.
- A charge is drained for each circle of the spell cast. (ie. Ebolt will drain six charges.)
- When out of charges, arcane clothing return to their normal colour.
- The clothing will only come into effect should you lack the necessary reagents.
- Using an Arcane Gem on blessed clothing will remove the blessed status.
- Arcane clothing cannot be blessed.
- Arcane clothing can be dyed normally.
| |