Name: varies
Player: Nocturne
Cotere: |
Nature: Bon-Vivant
Demeanor: Deviant
Concept: |
Sire: unnamed
Generation: 7th
Haven: varies |
| Attributes |
|
Physical
Strength: OOOOOOOO
Dexterity: OOOOOOOO
Hand/Eye
Stamina: OOOOOOOO |
Social
Charisma: OOOOOOOO
Charming
Manipulation: OOOOOOOO
Cunning
Appearance: OOOOOOOO
Alluring |
Mental
Perception: OOOOOOOO
Intelligence: OOOOOOOO
Creative
Wits: OOOOOOOO |
| Abilities |
|
Talents
Acting: OOOOOOOO
Alertness: OOOOOOOO
Empathy: OOOOOOOO
Intimidation: OOOOOOOO
Fear of God
Streetwise: OOOOOOOO
Subterfuge: OOOOOOOO |
Skills
Drive: OOOOOOOO
Firearms: OOOOOOOO
Security: OOOOOOOO
Stealth: OOOOOOOO
Disguise: OOOOOOOO |
Knowledges
Computer: OOOOOOOO
Finance: OOOOOOOO
Investigation:OOOOOOOO
Linguistics: OOOOOOOO
Egyptian
Occult: OOOOOOOO
Setite Lore: OOOOOOOO |
| Advantages |
|
Disciplines
Obfuscate: OOOOOOOO
Presence: OOOOOOOO
Serpentis: OOOOOOOO
Path/Corruption:OOOOOO
Animalism: OOOOOOOO
Dominate: OOOOOOOO
Fortitude: OOOOOOOO
Potence: OOOOOOOO
Protean: OOOOOOOO
Vicissitute: OOOOOOOO |
Backgrounds
Generation: OOOOOOOO
Clan Prestige:OOOOOOOO
Status: OOOOOOOO
Underworld: OOOOOOOO
Resources: OOOOOOOO |
Virtues
Conscience: OOOOO
Self-Control: OOOOO
Courage: OOOOO |
| Misc. |
|
Path of Ecstasy
OOOOOOOOOO
Willpower
OOOOOOOOOO
Clan Weakness
Double damage from sunlight
-1 to Dice Pools in any bright light
|
Merits
Ambidextrous (1)
Charmed Existence (5)
Early Riser (1)
Eidetic Memory (2)
Addictive Blood (Setite 3)
Enchanting Voice (Sabbat 2)
Silence (Sabbat 1)
|
Flaws
Can’t Cross Running Water (3)
Overconfident (1)
Taint of Corruption (1)
Scales (Setite 2)
|